
[INCLUDE]
INCLUDE=common/no_popup_lights.ini
INCLUDE=common/materials_carpaint.ini
INCLUDE=common/materials_license_plate.ini
INCLUDE=common/materials_glass.ini

[DEFAULTS]
CarPaintMaterial = CarPaint,CarPaint_2,CarPaint_3
CarPaintVersionAware = 2 ; set to 2 to switch defaults to newer ones



[Material_CarPaint_Solid]
MATERIALS = CarPaint,CarPaint_2,CarPaint_3
BrightnessAdjustment = 0.45
ColoredSpecular = 0.975



[AUDIO_PITCH]
ENGINE_EXT = 0.65
ENGINE_INT = 0.65
GEAR_EXT = 2.0
GEAR_INT = 2.0
BODYWORK = 1.0
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 0.85
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1.5
BACKFIRE_INT = 1.5
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1.0
LIMITER = 0.75
TURBO = 1.0
HIT = 1.0
SCRAPE = 1.0
WHEEL = 1.0
SKID_EXT = 1.0
SKID_INT = 1.0

[FAKE_SHADOWS_FX]
DISALLOW_REBAKING = 0 ; set to 1 to prevent CSP from generating new fake shadows (not recommended)
CUSTOM_SKIN_SHADOWS = 0 ; change to 1 to make CSP cache shadows for different skins separately (could be
                        ; used in single skin’s extension config), for skins with custom geometry
EXCLUDE_FROM_BAKING = material:gls_interior ,material:gls_window_interior,material:gls_window

[EXTRA_FX]
GLASS_FILTER = GAUGE_GLASS,CENTERSTACK_SUB3


[MODEL_REPLACEMENT_...]
FILE=carretera_ford_mm.kn5
HIDE=DOOR_A_L_SUB9,DOOR_A_L_SUB7,DOOR_A_L_SUB11,DOOR_A_L_SUB5,DOOR_A_L_SUB4,DOOR_A_L_SUB12,DOOR_A_L_SUB6,DOOR_A_L_SUB10,DOOR_A_L_SUB4,DOOR_A_L_SUB0,HOOD_A_SUB1_002,ENGINE_A_SUB5,ENGINE_A_SUB5,cockpit-4,HOOD_A_SUB3,HOOD_A_SUB3_002,SKIRT_A_SUB7,FLOOR_SUB4,SKIRT_A_SUB2,SKIRT_A_SUB4,SKIRT_A_SUB8,DOOR_A_L_SUB014,DOOR_A_L_SUB2,DOOR_A_L_SUB13,DOOR_A_L_SUB8

[ANIMATION_...]
INPUT= SPEED
INPUT_MIN = 0
INPUT_MAX = 330
FILE = speed_anim.ksanim
INPUT_LUT = (|0=0|10=0.08|30=0.24|50=0.38|70=0.515|90=0.66|110=0.81|130=1|)
INPUT_LAG_UP = 0.0
INPUT_LAG_DOWN = 0.0
INPUT_AS_PROGRESS = 1       ; set to 1 to switch to that second input-as-progress mode
TICK_TOCK_MODE=0
LOOP_KEEP_UNTIL_DONE=0
LOOP_WHILE_ACTIVE=0



[ANIMATION_...]
INPUT = OIL_TEMP
INPUT_MIN = 0
INPUT_MAX = 330
FILE = oil_anim.ksanim
INPUT_LUT = (|0=0|10=0.08|30=0.24|50=0.38|70=0.515|90=0.66|110=0.81|130=1|)
INPUT_LAG_UP = 0.0
INPUT_LAG_DOWN = 0.0
INPUT_AS_PROGRESS = 1       ; set to 1 to switch to that second input-as-progress mode
TICK_TOCK_MODE=0
LOOP_KEEP_UNTIL_DONE=0
LOOP_WHILE_ACTIVE=0


[ANIMATION_...]
INPUT = BATTERY	
INPUT_MIN = 0
INPUT_MAX = 330
FILE = amp_anim.ksanim
INPUT_LUT = (|0=0|4=1|)
INPUT_LAG_UP = 0.0
INPUT_LAG_DOWN = 0.0
INPUT_AS_PROGRESS = 1       ; set to 1 to switch to that second input-as-progress mode
TICK_TOCK_MODE=0
LOOP_KEEP_UNTIL_DONE=0
LOOP_WHILE_ACTIVE=0

[STATUS_BATTERY]
; parameters for overly simplified battery voltage estimation for instruments
; battery voltage reacts to RPM
BASE_VOLTAGE = 2.2  ; base battery voltage
MAX_VOLTAGE = 4.6   ; maximum battery voltage
RPM_LAG = 0.98       ; RPM lag

[STATUS_OIL]
; similar thing, overly simplified estimation for instruments
PRESSURE_BASE = 1.0         ; base oil pressure for idling engine
PRESSURE_STEP = 1.0         ; oil pressure increase for each 1000 RPM
PRESSURE_LAG_UP = 0.998     ; oil pressure increase lag
PRESSURE_LAG_DOWN = 0.9985  ; oil pressure decrease lag

TEMPERATURE_MULT = 1.0         ; relation of oil temperature to water temperature
TEMPERATURE_RPM_FACTOR = 0.03  ; extra increase of oil temperature for each 1000 RPM
TEMPERATURE_LAG_UP = 0.995     ; oil temperature increase lag
TEMPERATURE_LAG_DOWN = 0.995   ; oil temperature decrease lag

