[INCLUDE: pbr.ini]

[SCRIPT_...]
SCRIPT = led.lua

[SCRIPTABLE_DISPLAY_...]
MESHES = INT_DISP_STEERINGWHEEL
RESOLUTION = 512,512
DISPLAY_POS = 0,0
DISPLAY_SIZE = 512,512
SCRIPT = display.lua

[INSTRUMENTS]
FUEL_SPLASH_MULT=-0
HAZARDS_G_THRESHOLD=-1
SPEED_FIX=1
SPEED_LAG=0.85
SPEED_LIMIT=0

[ANALOG_INDICATOR_...]
BIND_TO=TURBO
NAME=ARROW_TURBO
USE_BAR=1
ZERO=0
MIN_VALUE=-0.5
LUT=(-0.5=-40|0=0|0.5=40|1.0=80|1.5=120)

[ANALOG_INDICATOR_...]
BIND_TO=OIL_TEMPERATURE
NAME=ARROW_OIL_TEMP
ZERO=5
MIN_VALUE=0
LUT=(70=-85|90=-40|110=5|150=95)

[ANALOG_INDICATOR_...]
BIND_TO=OIL_PRESSURE
NAME=ARROW_OIL_PRESS
ZERO=0
MIN_VALUE=0
LUT=(0=-90|2=-45|4=0|8=90)

[DATA] 
DISABLE_LIGHTSINI = 1

[INCLUDE]
INCLUDE=common/no_popup_lights.ini

[ODOMETER_MAIN]
DIGITAL_ITEM=4
DIGITAL_ITEM_NUMBER_FORMAT=06.0
UPPER_BOUND=999999
; add zero to add leading zeros

[ODOMETER_TRIP]
DIGITAL_ITEM=5
DIGITAL_ITEM_NUMBER_FORMAT=06.1
UPPER_BOUND=9999

[EXTRA_FX]
MASK_GBUFFER=material:EXT_GLASS 

[BASIC]
BRAKES_THRESHOLD=0.01
ENGINE_STALLED_RPM_THRESHOLD=1
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001
HEADLIGHTS_ARE_HEADLIGHTS=1
HORN_AS_SIREN=0
IS_LOW_BEAM_AVAILABLE=1
LIGHT_DAMAGE_SPEED_MAX=120
LIGHT_DAMAGE_SPEED_MIN=80
STOP_LODS_ADJUSTMENT=0
TURNING_LIGHTS_REPEAT=1


[LIGHTING]
EMISSIVE_BRAKELIGHTS_MULT=1
EMISSIVE_HEADLIGHTS_MULT=1
EMISSIVE_MULT=1
EMISSIVE_PARKINGLIGHTS_MULT=1
INTERIOR_FAKE_SHADOW_FADE=0.2
INTERIOR_FAKE_SHADOW_HEIGHT=0.4
INTERIOR_FAKE_SHADOW_OPACITY=0.9
INTERIOR_FAKE_UPPER_SHADOW_FADE=0.1
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=-0.1
LIT_MULT=1
SPECULAR_MULT=1

[EMISSIVE_TRACTIONCONTROL_...]
NAME=vdcoff
COLOR=40,20,4,1
LAG=0.0
INPUT_THRESHOLD_INVERSE=0

[EMISSIVE_TRACTIONCONTROL_INACTION_...]
NAME=vdcoff
COLOR=40,20,4,1
LAG=0.0
INPUT_THRESHOLD_INVERSE=0


[STATUS_BATTERY]
BASE_VOLTAGE=12.4
MAX_VOLTAGE=13.6
RPM_LAG=0.98

[STATUS_OIL]
PRESSURE_BASE=1
PRESSURE_LAG_DOWN=0.9985
PRESSURE_LAG_UP=0.998
PRESSURE_STEP=1
TEMPERATURE_LAG_DOWN=0.995
TEMPERATURE_LAG_UP=0.995
TEMPERATURE_MULT=1
TEMPERATURE_RPM_FACTOR=0.03


[PARTICLES_FX]
BODYSPARKS_AMOUNT=0.25
BODYSPARKS_INTENSITY=0.2
BODYSPARKS_LIFETIME=0.4
BODY_SPARKS_COLOR=1, 0.5, 0, 10
COLLIDER_0SPARKS_AMOUNT=0.25
COLLIDER_0SPARKS_INTENSITY=0.2
COLLIDER_0SPARKS_LIFETIME=0.4
COLLIDER_0_SPARKS_COLOR=1, 0.5, 0, 10
DRAG_MULT=2
INTERIOR_BOUNDS_CHECK=1
INTERIOR_BOUNDS_HEIGHT=0.644874
LIFT_MULT=0.1
SPARKS_AMOUNT_MULT=2
SPARKS_COOLDOWN_LAG=0.96
SPARKS_DEPTH_EXP=4
SPARKS_MAX_DEPTH=0.0025
SPARKS_OVERLOAD_LAG=0.7
TRACES_LIGHTS_POS=0.655593, 0.825127, -2.15187

[EMISSIVE_REVERSE_...]
NAME = EXT_REVERSE_VRAY ; name (one or more) of a mesh to glow
COLOR = 20, 20, 20, 2          ; glowing color if condition is met
LAG = 0.0                  ; with zero, turns on and off immediately
SIMULATE_HEATING = 1      ; adds heating effect, going through orange tint while turning on and off
LOCATION = REAR             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 1       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights

[EMISSIVE_REVERSE_...]
NAME = EXT_REVERSE ; name (one or more) of a mesh to glow
COLOR = 200, 200, 200, 10          ; glowing color if condition is met
LAG = 0.0                  ; with zero, turns on and off immediately
SIMULATE_HEATING = 1      ; adds heating effect, going through orange tint while turning on and off
LOCATION = REAR             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 1       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights

[EMISSIVE_LIGHT_...]
NAME=lowbeam
COLOR=0,45,0, 0.1
LAG=0.0
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_...]
NAME=EXT_LOWBEAM_PROJECTORS
BOUND_TO=LOW_BEAM
COLOR=45,45,50, 3
LAG=0.0
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_...]
NAME=highbeam
BOUND_TO= LOW_BEAM
COLOR=10,10,100, 0.1
LAG=0.0
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_...]
NAME=EXT_HIGHBEAM_PROJECTOR
BIND_TO_HIGHBEAM=1
COLOR=45,45,50, 3
LAG=0.0
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0

[EMISSIVE_GEAR_N_0]
NAME = EXT_PARKING_LIGHT  ; name (one or more) of a mesh to glow
COLOR = 45,45,50, 0.1         ; glowing color if condition is met
LAG = 0.0                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.0      ; adds heating effect, going through orange tint while turning on and off
LOCATION = FRONT             ; light location used for damage and light guessing, default value depends on type


[EMISSIVE_BRAKE_0]
NAME = EXT_TAIL_LIGHT_BRAKE_NM   ; name (one or more) of a mesh to glow
COLOR = 25, 25, 25, 5          ; glowing color if condition is met
OFF_COLOR = 0, 0, 0         ; glowing color otherwise, default value is 0
LAG = 0.1                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.3      ; adds heating effect, going through orange tint while turning on and off
LOCATION = REAR             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 0       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights

[EMISSIVE_BRAKE_1]
NAME = EXT_WING_BRAKE  ; name (one or more) of a mesh to glow
COLOR = 255, 0, 0, 0.4          ; glowing color if condition is met
OFF_COLOR = 0, 0, 0         ; glowing color otherwise, default value is 0
LAG = 0.1                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.3      ; adds heating effect, going through orange tint while turning on and off
LOCATION = REAR             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 0       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights

[LIGHT_EXTRA_0_REARLIGHTS]
BOUND_TO=EXT_TAIL_LIGHT_BRAKE_NM
BOUND_EMISSIVE_MAX=70
BOUND_EXP=1
POSITION=0, 1.5, -2.1
MIRROR=0.2
DIRECTION=-0.1, 0, -1
AFFECTS_TRACK=1
SELF_LIGHTNING=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
SPECULAR_MULT=2
DIFFUSE_CONCENTRATION=0.88
SPOT=190
SPOT_SHARPNESS=0.1
FADE_AT=450
FADE_SMOOTH=5
RANGE=4
RANGE_GRADIENT_OFFSET=0.25
COLOR=5, 0.25, 0, 0.5

[LIGHT_BRAKE_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 0, 0, 5
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0, -1
EXTERIOR_ONLY=1
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.480468
MIRROR_DIRECTION=0
NO_SELF_SPECULAR=1
OFF_COLOR=1, 0, 0, 3
OFF_FADE_MULT=0.3
OFF_MIRROR=0.480468
OFF_MULT=0.1
OFF_POSITION=0, 0.597426, -2.35
OFF_RANGE_MULT=0.5
POSITION=0, 0.597426, -2.35
PREFER_FRONT=1
RANGE=6
RANGE_GRADIENT_OFFSET=0.2
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=160
SPOT_EDGE=0.296, 0.296, 0.296
SPOT_EDGE_SHARPNESS=10
SPOT_SHARPNESS=0.2

[EMISSIVE_LIGHT_...]
NAME=EXT_TAILLIGHT_RUN_RING
COLOR=75,135,0,2
OFF_COLOR=0,0,0
LAG=0.0

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME=INT_INDICATOR_LEFT
COLOR=5, 15, 0, 1
SMOOTH_IN=1
LAG=0.0
SIMULATE_HEATING=0.0
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=INT_INDICATOR_RIGHT
COLOR=5, 15, 0, 1
SMOOTH_IN=1
LAG=0.0
SIMULATE_HEATING=0.5
LOCATION=REAR

[LIGHT_TURNSIGNAL_RIGHT_0]
COLOR=1, 0.5, 0, 3

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME=EXT_VRAY_INDICATORS_LEFT
COLOR=150, 50, 0, 1.5
SMOOTH_IN=1
LAG=0.5
SIMULATE_HEATING=0.5
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME=EXT_INDICATOR_LEFT_FRONT_BULB, EXT_INDICATOR_REAR_RIGHT
COLOR=150, 50, 0, 1.5
SMOOTH_IN=1
LAG=0.5
SIMULATE_HEATING=0.9
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=EXT_VRAY_INDICATORS_RIGHT
COLOR=150, 50, 0, 1.5
SMOOTH_IN=1
LAG=0.5
SIMULATE_HEATING=0.5
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=EXT_INDICATOR_RIGHT_FRONT_BULB, EXT_INDICATOR_RIGHT_REAR_BULB
COLOR=150, 50, 0, 1.5
SMOOTH_IN=1
LAG=0.5
SIMULATE_HEATING=0.9
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=EXT_INDICATOR_EMISSIVE_LEFT
COLOR=150, 50, 0,1
SMOOTH_IN=1
LAG=0.0
SIMULATE_HEATING=0.5
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME=EXT_REFLECTOR
COLOR=150, 50, 0,1
CHANNEL=3
LAG=0.0
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=0
CLUSTER_THRESHOLD=0

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME=EXT_REFLECTOR
COLOR=150, 50, 0,1
CHANNEL=4
LAG=0.0
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=0
CLUSTER_THRESHOLD=0

[EMISSIVE_EXTRA_A_...]
BIND_TO_EXTRA_A=1
NAME=EXT_DRL_BUMPER
COLOR=50,50,50, 0.5
RANGE=0.05

[EMISSIVE_LIGHT_...]
NAME=EXT_DRL_HEADLIGHT_NM
COLOR=50,50,50, 0.5

[EXTRA_FX_EMISSIVE_...]
MESHES = navi
RANGE = 0.04
COLOR = 1

 ;    ///CLUSTER LIGHTS///

[EMISSIVE_LIGHT_...]
;cluster needles
NAME=INT_SPEEDO_NEEDLE, INT_TACH_NEEDLE, INT_TEMP_NEEDLE, INT_FUEL_NEEDLE
COLOR=255,1,0, 0.14
OFF_COLOR=255,1,0, 0.14
LAG=0
SIMULATE_HEATING=0
LOCATION=NONE
BIND_TO_EXTRA_A=0
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_...]
NAME=INT_GAUGES, INT_CLUSTER_SPIKES
COLOR=100,100,244, 0.1
OFF_COLOR=100,100,244, 0.1
LAG=0
BIND_TO_HEADLIGHTS=1

[EMISSIVE_EXTRA_A_...]
NAME=INT_CLUSTER_SCREEN
COLOR=10,10,10, 0.1
OFF_COLOR = 10,10,10, 0.2
LAG=0.1
SIMULATE_HEATING=0
LOCATION=NONE
BIND_TO_EXTRA_A=0
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_A_...]
NAME=navi
COLOR=10,10,10, 0.1
OFF_COLOR = 10,10,10, 0.2
LAG=0.1
SIMULATE_HEATING=0
LOCATION=NONE
BIND_TO_EXTRA_A=0
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_...]
NAME=enginelight, oilpres, battery light, masterwarninglight
TOGGLE_VISIBILITY = 0
COLOR=40,20,4,1
BIND_TO=SUSP_DAMAGE
THRESHOLD=10
LAG=0.0

[EMISSIVE_...]
NAME=enginelight
TOGGLE_VISIBILITY = 0
COLOR=40,20,4,1
INPUT=ENGINE_LIFE
INPUT_THRESHOLD = 700
INPUT_THRESHOLD_INVERSE = 1
LAG=0.0

[EMISSIVE_...]
NAME=tirepressurelight
TOGGLE_VISIBILITY = 1
OFF_COLOR=40,20,4,0.5
INPUT=TYRE_PRESSURE
INPUT_THRESHOLD = 40
INPUT_SELECTOR=MAX
INPUT_SELECTOR_PIVOT=5
LAG=0.0

[EMISSIVE_...]
NAME=masterwarninglight 
TOGGLE_VISIBILITY = 0
COLOR=40,20,4,50
INPUT=FUEL
INPUT_THRESHOLD = 10
INPUT_THRESHOLD_INVERSE = 1
LAG=0.0

[EMISSIVE_ABS_0]
NAME=abslight
COLOR=40,20,4,0.5
INPUT_THRESHOLD_INVERSE = 1

[EMISSIVE_TRACTIONCONTROL_0]
NAME=vdcoff
COLOR = 0, 0, 0
OFF_COLOR=40,20,4,1


[EMISSIVE_TRACTIONCONTROL_INACTION_0]
NAME=vdcoff
COLOR=40,20,4,1
OFF_COLOR = 0, 0, 0
LAG = 0.0
SIMULATE_HEATING = 0
BLINK_FREQENCY_HZ = 2

[EMISSIVE_HANDBRAKE_0]
NAME=brakewarninglight
TOGGLE_VISIBILITY = 1
COLOR=40,0,0,1
LAG=0
SIMULATE_HEATING=0

[EMISSIVE_LIGHT_...]
NAME=INT_SEATBELT_RELEASE, INT_STEERINGWHEEL_LETTERING, INT_ICONS_NON
COLOR=255,6,0, 0.1
LAG=0
FALLBACK_HEADLIGHTS_COLOR=255,40,0, 0.4
FALLBACK_HIGHBEAM_COLOR=255,40,0, 0.4
FALLBACK_LOWBEAM_COLOR=255,40,0, 0.4
BIND_TO_HEADLIGHTS=1

[EMISSIVE_LIGHT_...]
NAME=INT_ICONS_NON
COLOR=255,255,255, 0.1
LAG=0
FALLBACK_HEADLIGHTS_COLOR=255,255,255, 0.1	
FALLBACK_HIGHBEAM_COLOR=255,255,255, 0.1
FALLBACK_LOWBEAM_COLOR=255,255,255, 0.1
BIND_TO_HEADLIGHTS=1

;;interior selflighting

[LIGHT_EXTRA_...]
BIND_TO_HEADLIGHTS=1
COLOR=10, 10, 10, 100
DIFFUSE_CONCENTRATION=0.7
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.2
LAG=0
FADE_AT=120
FADE_SMOOTH=43
MIRROR=0, 0.0, 0
POSITION=-0.37, 0.96, 0.47
DIRECTION=-0, 0.6, -1
RANGE=0.15
RANGE_GRADIENT_OFFSET=0.00
SPECULAR_MULT=-0
SPOT=180
SPOT_SHARPNESS=0.2
AMBIENT_INFLUENCE = 0.9

[LIGHT_EXTRA_...]
BIND_TO_HEADLIGHTS=1
COLOR=10, 10, 10, 100
DIFFUSE_CONCENTRATION=0.7
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.2
LAG=0
FADE_AT=120
FADE_SMOOTH=43
MIRROR=0, 0.0, 0
POSITION=-0.27, 0.94, 0.5
DIRECTION=-0.14, 0.7, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.00
SPECULAR_MULT=-0
SPOT=180
SPOT_SHARPNESS=0.2
AMBIENT_INFLUENCE = 0.5

[LIGHT_EXTRA_...]
BIND_TO_HEADLIGHTS=1
COLOR=10, 10, 10, 200
DIFFUSE_CONCENTRATION=0.7
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.2
LAG=0
FADE_AT=120
FADE_SMOOTH=43
MIRROR=0, 0.0, 0
POSITION=-0.47, 0.95, 0.48
DIRECTION=0.1, 0.7, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.00
SPECULAR_MULT=-0
SPOT=180
SPOT_SHARPNESS=0.2
AMBIENT_INFLUENCE = 0.5

;;exterior selflighting

[INCLUDE: common/selflighting.ini]
[SelfLight_Headlights]
POSITION=0, 0.58, 1.88
COLOR= 255, 255, 255, 2
RANGE=0.2
RANGE_GRADIENT_OFFSET=0
SPOT=180
SPOT_SHARPNESS=0.1
BOUND_TO=EXT_LOWBEAM_PROJECTORS
DIRECTION= 0.055,0.01,0.1 
MIRROR=0.76
AMBIENT_INFLUENCE = 0.4

[SelfLight_Headlights]
POSITION=-0.775, 0.78, 1.65
COLOR= 255, 255, 255, 10
RANGE=0.2
RANGE_GRADIENT_OFFSET=0w
SPOT=100
SPOT_SHARPNESS=0
BOUND_TO=EXT_INDICATOR_RIGHT_FRONT_BULB
DIRECTION= -0.02,-0.01,0.1 
MIRROR=0
AMBIENT_INFLUENCE = 0.4

[SelfLight_Headlights]
POSITION=0.775, 0.78, 1.65
COLOR= 255, 255, 255, 10
RANGE=0.2
RANGE_GRADIENT_OFFSET=0w
SPOT=100
SPOT_SHARPNESS=0
BOUND_TO=EXT_INDICATOR_LEFT_FRONT_BULB
DIRECTION= -0.02,-0.01,0.1 
MIRROR=0
AMBIENT_INFLUENCE = 0.4

[SelfLight_Headlights]
POSITION=0, 0.57, 1.92
COLOR= 255, 255, 255, 2
RANGE=0.2
RANGE_GRADIENT_OFFSET=0
SPOT=180
SPOT_SHARPNESS=0.1
BOUND_TO=EXT_LOWBEAM_PROJECTORS
DIRECTION= 0.145,-0.01,0.4
MIRROR=0.7
AMBIENT_INFLUENCE = 0.4

[SelfLight_Headlights]
POSITION=0, 0.55, 1.98
COLOR= 255, 255, 255, 2
RANGE=0.2
RANGE_GRADIENT_OFFSET=0.1
SPOT=180
SPOT_SHARPNESS=0.2
BOUND_TO=EXT_HIGHBEAM_PROJECTOR
AMBIENT_INFLUENCE=0.2
DIRECTION= 0.03,0.05,1
MIRROR=0.64

[SelfLight_Headlights]
POSITION=0, 0.75, -2.11
COLOR= 255,20,0, 1
RANGE=0.2
RANGE_GRADIENT_OFFSET=0.1
SPOT=220
SPOT_SHARPNESS=0.2
BOUND_TO=EXT_TAILLIGHT_RUN_RING
AMBIENT_INFLUENCE=0.2
DIRECTION= 0.4,0.4,-1
MIRROR=0.67

[SelfLight_Headlights]
POSITION=0, 0.73, -2.18
COLOR= 255,20,0,1
RANGE=0.2
RANGE_GRADIENT_OFFSET=0.1
SPOT=220
SPOT_SHARPNESS=0.2
BOUND_TO=EXT_TAILLIGHT_RUN_RING
AMBIENT_INFLUENCE=0.2
DIRECTION= 0.4,0.4,-1
MIRROR=0.48

[AUDIO_VOLUME]
ENGINE_EXT = 1.0
ENGINE_INT = 0.6
GEAR_EXT = 1.0
GEAR_INT = 0.2
BODYWORK = 1.0
WIND = 0.7
DIRT = 0.8
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.1
BACKFIRE_EXT = 1.8
BACKFIRE_INT = 1.7
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 0.5
TRANSMISSION = 0.7
LIMITER = 1.0
TURBO = 0.5

[AUDIO_PITCH]
ENGINE_EXT = 0.95
ENGINE_INT = 1
GEAR_EXT = 1.0
GEAR_INT = 1.0
BODYWORK = 1.0
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 0.8
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1
BACKFIRE_INT = 1
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1.1
LIMITER = 1.0
TURBO = 0.90
HIT = 1.0
SCRAPE = 1.0
WHEEL = 1.0
SKID_EXT = 0.8
SKID_INT = 1.0

[AUDIO_PROPERTIES]
TURBO_THROTTLE=1.0    ; for turbo sound, “throttle” input, same as in engine event
ENGINE_EXT_BOOST=1  ; for exterior engine sound, “boost” input, same as in turbo event
ENGINE_INT_BOOST=1 ; for interior engine sound, “boost” input, same as in turbo event

[BRAKEDISC_FX]
ACTIVE = 1
CERAMIC = 0
CARVED = 1
CARVED_FREQUENCY = 40
GLOW_OFFSET = 1.2
DEBUG = 0
DISC_INTERNAL_RADIUS = 0.118
DISC_RADIUS = 0.198

ALPHA_MASK = 0.1, 0.2
LUMINOCITY_MASK = 0.2, 0.3 
OVERRIDE_NORMAL_MAP=0
  
WEAR_FORCE = 0.3
;GLOW_FORCE = 0.7 

[REFRACTING_HEADLIGHT_1]
SURFACE = EXT_REFLECTOR
INSIDE = EXT_INDICATORS_FRONT
ABSORPTION = 0.003
AMBIENT_MULT = 0
BASE_EMISSIVE_K = 0.08
BOUNCED_BACK_MULT = 0
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.722, 0.533, 0, 0
CUSTOM_BULB_1 = 1, 0.5, 0, 1
CUSTOM_BULB_2 = 0, 0.5, 0, 1
CUSTOM_BULB_3 = 0.659, 0.432, 0.045, 0
DIFFUSE_MAP_FILTER_MULT = 0
DIFFUSE_MAP_MULT = 0
DIRECTION = -0.999824, -0.0106548, -0.0151703
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.31
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 1
GLASS_COLOR = 1, 0.999948, 0.9999
GLASS_EMISSIVE_MULT = 1
GLASS_EXTRA_THICKNESS = 0
INNER_SPECULAR = 1.5
INNER_SPECULAR_EXP = 100
IOR = 1.58
IOR_FLYOUT_FLAT = 0
LOD_BIAS = 0
MIRROR_2_AS_5 = 1
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.00217, 0.000411286, 0.00140697
MIRROR_POS = 0.00059104, 0.0240493, 0.0683594
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.57
ORIGIN = 1.18827, 0.615505, 1.73149
RADIUS = 0.0998
REFLECTIVENESS_DIFFUSE_MULT = 8.1
REFLECTIVENESS_MULT = 2.1
REFLECTIVE_GAMMA = 0.2
REFRACTION_MASKING = 0
SIDE_FALLOFF = 1.84
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_2]
SURFACE = EXT_DRL_BUMPER
INSIDE = Fog_ref

ABSORPTION = 0
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.19
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5,0.5,0,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,-1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 16.87
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 1
GLASS_COLOR = 1,0.9999,0.9999
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1,0,0
MIRROR_POS = -4.7683716e-07,0.46211654,1.9957403
NM_SHARE_EXT = 0
NM_SHARE_INT = 0
ORIGIN = 0.8216629,0.46211654,2.0320714
RADIUS = 0.06280831
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1

[AUDIO_PROPERTIES]
TURBO_THROTTLE = 1    ; for turbo sound, �throttle� input, same as in engine event

[AUDIO_VOLUME]
HORN=1
LIMITER=2.2
TRACTION_CONTROL_EXT=1
TRACTION_CONTROL_INT=1
TRANSMISSION=0
TURBO=0.2

[SHAKING_EXHAUST_...]
MESHES = EXT_EXHAUST, EXT_EXH_HIDE
POINT_0 = -0.64, 0.22, -0.74
POINT_0_RADIUS = 1
POINT_0_EXP = 0.005

[PARTICLES_FX_EXHAUST_0]
POSITION=-0.632718,0.336252,-2.13324         ; self explanatory
DIRECTION=-0.1495811,-0.04434672,-0.9877544           ; self explanatory
COLOR=0.7, 0.75, 0.9 			; RGB blend - 0,0,0 is black, 1,1,1 is white
GAS_LAG=0.5
LIFE=1.6, 2 				; how long particles last in the air before disappearing
SPEED=0.8, 1 				; how fast smoke particles fly from the exhaust
SPEED_THRESHOLD=5, 20 		; speed at which the smoke disappears
SPREAD=1, 1				; initial spread of particles
STARTING_SIZE=0.03, 0.03			; initial size of particles
SPAWN_OFFSET = 0.02			; initial spawn point offset (length-wise)
INTENSITY=0.2, 0.4			; smoke intensity
INTENSITY_MULT=1
TEMPERATURE_LAG=0.9998 			; engine heating up (1 to disable)
TEMPERATURE_THRESHOLD=40, 60 		; speed at which the smoke disappears

[PARTICLES_FX_EXHAUST_1]
POSITION=0.632718,0.336252,-2.13324         ; self explanatory
DIRECTION=0.1495811,-0.04434672,-0.9877544          ; self explanatory
COLOR=0.7, 0.75, 0.9			; RGB blend - 0,0,0 is black, 1,1,1 is white
GAS_LAG=0.5
LIFE=1.6, 2 				; how long particles last in the air before disappearing
SPEED=0.8, 1 				; how fast smoke particles fly from the exhaust
SPEED_THRESHOLD=5, 20 		; speed at which the smoke disappears
SPREAD=1, 1				; initial spread of particles
STARTING_SIZE=0.03, 0.03			; initial size of particles
SPAWN_OFFSET = 0.02			; initial spawn point offset (length-wise)
INTENSITY=0.2, 0.4			; smoke intensity
INTENSITY_MULT=1
TEMPERATURE_LAG=0.9998 			; engine heating up (1 to disable)
TEMPERATURE_THRESHOLD=40, 60 		; speed at which the smoke disappears

[PARTICLES_FX_EXHAUST_FLAMES]
COLOR_MULT=1, 1, 1, 1
INTENSITY_MULT=1.5
SIZE_MULT=1.5
TEMPERATURE_MULT=1

[EXHAUST_FLAMES]
ANTILAG=1
ANTILAG_DELAY=0.02
ANTILAG_INTENSITY=140
ANTILAG_INTERVAL_MAX=10.0
ANTILAG_INTERVAL_MIN=0.7
ANTILAG_TURBO_THRESHOLD=0.4
DAMAGE=0
DAMAGE_DURATION=0.025
DAMAGE_INTENSITY=1
DAMAGE_PROBABILITY=1
DISCHARGE=1
DISCHARGE_CHARGE_TIME=0
DISCHARGE_DELAY=0.02
DISCHARGE_DURATION=0.5
DISCHARGE_INTENSITY=100
DISCHARGE_PROBABILITY=8
DISCHARGE_RPM_THRESHOLD_MAX=9000
DISCHARGE_RPM_THRESHOLD_MIN=5300
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=70
FLAT_SHIFT=1
FLAT_SHIFT_COOLDOWN=0.5
FLAT_SHIFT_DURATION=0.005
FLAT_SHIFT_GAS_THRESHOLD=50
FLAT_SHIFT_INTENSITY=0.25
FLAT_SHIFT_PROBABILITY=0.4
FLAT_SHIFT_RPM_THRESHOLD=8300
LIMITER=1
LIMITER_DELAY=0.4
LIMITER_INTENSITY=1
LIMITER_RPM_THRESHOLD=9000

;     ///REFLECTORS///
[SHADER_REPLACEMENT_...]
MESHES = EXT_REAR_REFLECTOR
PROP_... = extBounceBack, 3

[ANIMATION_1]
FILE=mfd_flip.ksanim
TIME=0.001
BIND_TO_EXTRA_B=1
TICK_TOCK_MODE=0
LOOP_KEEP_UNTIL_DONE=1
LOOP_WHILE_ACTIVE=0

[WIPERS_TRACE_...]
SURFACE=EXT_GLASS, INT_GLASS
WIPERS = EXT_RIGHTWIPER_3, EXT_LEFTWIPER_3

[WIPERS]
WIND_AMPLITUDE_MULT=1
WIND_FREQUENCY_MULT=1
WIND_OFFSET=0.03
WIND_THRESHOLDS_KMH=60, 150